The GLOOO synthesizer implements statistical sinusoidal modeling for spatial sound synthesis. Realized as a Jack client, it is intended to be used with the BinBong, a dedicated haptic interface for expressive control. However, using the OSC protocol, any software can be used to operate the synthesizer.
Parts of the algorithm and the application in spatial sound synthesis have been published in conference proceedings:
von Coler, H. (2019). A Jack-based Application for Spectro-Spatial Additive Synthesis. In Proceedings of the 17th Linux Audio Conference (LAC-19). Stanford University, USA
von Coler, Henrik. (2019). Statistical Sinusoidal Modeling for Expressive Sound Synthesis. In Proceedings of the 22nd International Conference on Digital Audio Effects (DAFx). Aveiro, Portugal
The GLOOO synthesizer is programmed in C++ as a Jack client on Linux systems. Like this it can be connected to any spatial rendering software which is implemented as a Jack client. View the source code documentation for details on the implementation.
The violin model has been created within the PhD thesis: